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Audio Basics
by Tweak
So, then how do we get our sounds into the computer? On this page we get into digital audio. Yep, the same kind of audio, consisting as ones and zeros, with which your CDs are made. But fear not my friend, its not that complex. I am here to deliver to you all the advanced concepts of digital audio you need to start your own studio, and when I am done with you, you will be able to hang with today's studio wizards and hold your own. When you have the right tools, recording digital audio is not harder than using a cassette recorder. To start, I'm going to get your head on straight so you can make some good decisions for your future rig. There are 6 common approaches here, and we'll talk about each briefly.
6 Ways to get your sounds into "the Box"
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Signal-->a\d-->SEQUENCER-->d\a----Signal |
The digital audio/MIDI sequencer allows you to record the analog output of your synths, guitars and microphones as digital audio .wav files. Regardless of what method you choose to get audio to the computer it goes through the DAC to computer memory and hard disk. This type of data is correctly called digital audio data. If you record at "CD quality" (which, by the by, is one of the lowest quality recordings you can make now) each second of sound is divided into 44,100 slices. What is this data? It's just numbers, man. But unlike MIDI data, which is just numbers that represent what notes you played, digital audio data is a numerical representation of the actual soundwave. It "is" the sound, captured in numbers. So you should be digging that audio data is thousands of times larger than midi data, right? It is.

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This is a graphical representation of audio data. The computer sees it as a stream of numbers. Because it is data, we can apply operations that alter and enhance it. While it appears that these signals go through chains of effects what is really happening is a mathematical process. |
You might be asking now, so how does MIDI become audio, is there some "conversion" utility? Heh, if I could count how many times I have had to answer this. No utility is needed. Its simpler than that. You just connect the analog outputs of your synth to the soundcard (or audio interface, or mixer with firewire, etc.,) and then press record. The analog waveforms stream in from the synth, goes through the DAC, turns into numbers, and viola! you have digital audio data. The cool thing about the sequencer is first you record the MIDI track, then perfect it in the editors, and then record it as audio so you have the "perfect" track. (Well maybe not perfect, nothing ever is). If you are using software synths, the process is called "bouncing" but it is the same. The computer generates the sound of the track from the MIDI data and records it as audio.
Now it's time to process these perfectly synced wave files with
plugins or
effects. Or you can keep your synth tracks in the MIDI domain (where they
are always freely editable) and add your voice, or guitars, or whatever else you
want as audio tracks. Getting the
idea? In the sequencer, you can have MIDI and Audio tracks side by side.
After you get done recording all your tracks,
then you take off the composer's hat and put on the audio engineer's cap.
It's time for the mix, and in the modern sequencer you have a complete
virtual mixing console with full automation at your command. When it all sounds the way you
like it you MIXDOWN to your format of choice. You can do this internally
in the sequencer, or ITB, (if you recorded your MIDI tracks as Audio tracks). This
process is called "bouncing" or "audio mixdown" , where several sequencer audio tracks are
combined to a single stereo track. Or if you are using external keyboards
and synths that you are not recording as audio tracks, you can blend them with
the soundcard output in your mixer and route that to a tape deck, DAT, cd
recorder or even to the unused inputs of your audio interface or to the inputs of a second soundcard.
A good MIDI/Audio sequencer gives you the software you need to make a complete
piece of music. You can sing or speak over massive orchestras, hip-hop
beats, trance tapestries, audio loops, sampled snippets ripped from your
music collection, whatever you can get in there. You should be
getting an idea of how flexible a MIDI/Audio sequencer is, and how there is not
a necessarily "best" way to go about making a final master. If it sounds
good and you can record it--that's the bottom line.
What? You want me to draw you a picture? OK I will. Below you see a simple rig consisting of an entry level keyboard, a PCI soundcard, and a mixer with a recording bus with monitors. Add a decent Mic and you can get started. Yes it is that simple.
The picture above may have you asking
questions. That's good. To further clarify, lets go through the
basic process of making a song. Let's follow the recording path of
a 1) Microphone or guitar, 2)the MIDI keyboard with sounds, and 3) a typical soft synth or drum sample playback program.
All of these examples are based on the Soundcard/Mixer approach.
The tracking phase is where material is recorded onto tracks, which play back together and are monitored while more tracks are are added, or "overdubbed". Generally speaking, in a studio you do all your tracking first, then you start your mix.
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In a nutshell, that is the tracking process. Lets move to the Mixdown process.
From these simple 4 tracks you should be able
to see how MIDI and Audio tracks work together to make music in a computer
environment. Add as many tracks as you want. When the song is
finished you can mix to stereo. There are two basic ways to do this, the
digital mix (in the box, typically) and analog mix (out of
the box, typically).
Here you simply route the mixer's total output
to an external deck, like a CD recorder, or back to your audio interface inputs. I call it the
"analog" mix as the sounds are mixed in the analog domain on a mixer.
When you use a mixer you are mixing electrical voltages that are analogous
(i.e., the analog of) to sound. These voltages are made up of real
electrons.
Behringer SX4882 Eurodesk 48-Channel Mixer
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Tweak: Add a large audio interface with the Behringer SX4882 and you can do a 24 channel mix on a real analog mixer |
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| This is part of Sonar's virtual mixer. Once the signal is digitized, all the mixing processes are numerical. There are no cables, hisses, hums or voltages in the digital domain and processes can be applied with incredible precision. Hence, digital processing is "clean" |
You record all the MIDI tracks as Audio then mix all the audio tracks to a stereo wave file. Its called a digital mix because the sounds are combined using mathematical processes inside the computer sequencer. The data is numerical and every process involves math. You don't "see" this math because it is all going on underneath a graphical mixer.
We will get into all these processes in great detail in the article Mixing in the Virtual Realm of the Sequencer
So above you see a typical simple midi/audio system and how the pieces connect and the process used when writing music. If you have quality components, add a few soft synths and samplers, and if you work carefully, even this simple system below can rival the sound of the advanced system. If you already have a good quality soundcard with a good mic preamp on it, all you need is a working midi keyboard (an old one will do), a sequencer like logic, cubase, digital performer or cakewalk, and a decent mic, and some form of MIDI interface. Even with just one module or soundcard, an immense wealth of music power is under your control. The more you learn about it, the better your music will be. All you need is a musical imagination and some basic gear and you are on your way.
OK, we are going to move on to the Rigs sections, where I will show you, in greater detail, how to configure your home recording studio to your needs. I'll give you everything you need to know to make an intelligent choice, and I'll warn you about the horrific mistakes some people make. But first, lets take on some noobie questions.
Questions

Q) Tweak! Cool stuff. Tell me about some of the other devices that can be used with a MIDI audio sequencer?
You can also add MIDI drum
machines, hardware samplers, and effects processors and control them all from the
sequencer. There's plenty of keyboards and sound modules of all types
around. Soft synths are so popular these days that keyboards are
sold that don't make sound of their own. These are called Keyboard
Controllers. You can add other controllers too, like a Control Surface,
which controls the functions of the virtual mixer in side the sequencer,
but does not (at least not always) pass actual analog audio. You can even
hook up V-drums or virtual drum kits you always see people banging on in
music stores. Its becoming a virtual world more and more each year. There
are also MIDI guitar controllers and MIDI wind controllers.
Oh yeah, you can record real instruments too, guitar, bass, sitar, tabla,
hurdy-gurdy (everyone needs one :)
Q) Tweak! Help Me out! Tell me what I need to get started! I don't have a lot of cash but I really want to get going with my music!
Hey there! Believe me, I have been on the lowest of the low end. Here's some Options:
The Really Really Cheap Studio (under $100 total)
You already have a soundcard and computer, right? Go down to the local pawn shop and dig for an old keyboard--just make sure it has a MIDI out. Probably find one for under $50 bucks. Get the MIDI cable for the soundcard. Find a cheap plastic mic with an 1/8 inch plug ($10 or so, maybe you already have one?). Get a basic entry level sequencer here for about $30. Yer Done. For a hundred smackers you have a recording studio. It'll work. It'll be fun, and you can get really serious if you want. If you have a Mac running OS X, you are in luck. Just get Garage Band if its not on your computer already.
The Inexpensive Studio, but Decent under 5 bills
At the same pawn shop look for a keyboard that has MIDI and sounds good and is multitimbral. Should be some there in the 200-300 range. Spring for a better entry level sequencer like Cakewalk Home Studio, Cubase SE, or GarageBand or Logic Express if you are on a Mac. Get a soundcard that has Mic and guitar inputs on it, or get a small mixer or preamp, and get a good XLR Mic.
A Fine quality Budget Studio, under a grand
All the stuff is on this page except the sound card. Look at the M-Audio Delta Cards. Get a fine digital audio sequencer like Sonar Home Studio, Cubase SE, Cubase SL (if on a PC) or Logic Express (if you are Mac-based). Sometimes the audio interface you choose will have basic versions of the top flight sequencers, like Cubasis and Sonar LE. You have plenty of choices to go with the mixer/soundcard approach or with an audio interface "mixerless" approach.
Check out my Guide to Mixers page and Which Soundcard?" page which covers these options in more detail than we did here. Find a new keyboard you like. I also talk more about keyboards on m "Buy the Right Keyboard" Page. Later on you can add a software synth or sampler, esoteric plugins and more. The sky is open with a pro sequencer and a clean way to get audio in it. If you go this route, you'll enjoy excellent sound quality. This is enough stuff to make music at CD quality, your own original MP3s you can upload to places on the internet and more than enough to experiment with many different forms of music from classical to drum N bass to Hip Hop.
Want to see more studio rigs? Go there and take a peek, but come back here. If you register at our forums, you can view some pics of the home studios of our members at studio-central.
OK, my newbie friends, brace yourselves, I am going to call the pros back in. But never let these guys intimidate whether you are at the music store or on the newsgroups looking for answers. Instead, pay close attention to what they say. They can help you buy the right gear more than any store clerk can. People that make music with MIDI and computers are usually passionate about what they do. That's what all the squabbling is about. The choice of sequencer, computer platform, synth, plugin is all hotly debated because the end product is something as indefinable as quality. Electronic music is the most sublime of the arts! The secrets to making music is all about having fun with sound. The one warning is that when the music studio bug bites, it bites hard and you may find yourself in a lifelong pursuit of making dreams come true in music.
---Your First Test---
Think you understand MIDI and AUDIO? Here's a little test
OK, I promised you a test. No cheating. The TweakMeister will be watching. The answers are here.
1. True or False: MIDI data is digital audio data
2. True or False: You can only have one synth on each MIDI port
3. True or False: You need an external keyboard or module to hear the midi events
4. True or False: Once you record MIDI tracks, the tempo cannot be changed
5. True or False: You can use an audio plugin to add reverb to your midi track
6. True or False: All synths are GM compatible
7. True or False: You don't need to be a good keyboard player to write a great composition with MIDI.
8. True or False: You can freely transpose or alter the timing of any note in an audio track.
9. True or False: You can Connect and XLR Microphone to a Soundcard directly
10. True or False: If you have a Mic preamp, you don't need a Mixer
11. True or False: Digital audio refers to data created after an analog waveform goes through a DAC.
12. True or False: Several Wave files can be combined in the sequencer to make one single wave file
13. True or False: The MIDI Thru port has the same data as the MIDI OUT port
14. "Mixdown" is the art of combining several tracks to a stereo mix.
Best of Luck in your music making!
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