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Review of Sonar 4 and 5

More improvements, a better look, more fun

 

Sonar is impressive.  Let there be no doubt amongst the staunch believers of other sequencer religions. Sonar is up to serious speed with Version 4.  Its not only functional, but it looks great too, particularly (as with all sequencers) on a big monitor that lets you keep a lot of windows open.  Sonar is also a well-optimized Windows application.  It has near perfect context menus.  Dockable toolbars.  And it is fast as lightning on my AMD 3400+, something I am now un-used doing 95% of my music on Logic Pro 7.1.  A feature I just love about Sonar is the way that right click menus are implemented.  Everything you need is a right click away. While Cubase has this too, the menu is so large in some spots, the eyes get no benefit.  The dockable toolbars are also quite nice.  Improved meter ballistics displays the audio levels with flexibility.  If you are new to Sonar, read up on my previous reviews of Sonar 1 and Sonar 3.  But with the introduction of Sonar 5, I think we are seeing, for the first time, that Sonar has caught up to and even surpassed other sequencers in many important areas.
 

 

A Picture speaks 1000 words here, and I didn't want to shrink this down.  This is an example of your screen real estate at 1152 x 864.  I find the interface the best I have seen yet from Cakewalk. 

The Difference between Sonar Studio and Producer

 

Important New Features in Sonar 5
  • Roland Variphrase Technology. Automatic pitch correction, vibrato, re-phrasing, dynamics and more

     
  • PSYN™ II subtractive synth, Pentagon™ I vintage analog synth, Roland® GrooveSynth™, SFZ SoundFont sampler, RXP ™ REX Player groove box

     
  • Perfect Space™ Convolution Reverb

     
  • Updated MIDI FX plug-ins

     
  • Inline audio and MIDI editing, arranging, and mixing all in one view

     
  • Envelope automation
     
  • BitBridge™ enables 32-bit VST effects and instruments in SONAR’s 64-bit environment

     
  • Remove DC offset during recording

     
  • Dynamic Console View with per-channel EQ and assignable FX controls

     
  • SurroundBridge™—use your favorite stereo effect plug-ins in surround

     
  • Advanced step recording

     
  • Edit and print traditional staff notation


     
  • Video output to 1394 FireWire devices for high quality viewing with lower CPU and disk usage

     
  • Sync to and send SMPTE/MTC for scoring external video

     
  • OMFI & Broadcast Wave import/export for collaboration with Digital Performer, Logic, Nuendo, and Pro Tools studios

     

 

My Test: I tried Sonar 4.02 Studio with the latest drivers (PatchMix 1.71, driver 1.8)) for my emu 1820M, with asio drivers ticked.  I had no problems with it.  This was not true with earlier emu drivers.  However, while running emulator X (1.51) I had a graphic problem.  The soft sampler appeared top have the jitters redrawing the screen with every mouse click.  It still worked, but it was a bit disconcerting to see. (1.52 still has redraw issues, but the jittering has stopped) . But anyway, that is an emu problem I think, not a sonar problem.  Other DXis I tried did not have any issues. I tried several of the cakewalk and project 5 plugins and they played nice. One song where I had used project 5 in rewire loaded project 5 with the song--that was cool. 
 

On the whole, the application was blazing fast. Audio loaded fast. Drag N drop audio files worked great.  Inserting and removing big plugins on the fly was not a problem.  Effects can be put as an insert in the mixer or destructively applied to the track from the main screen. Fast renders.  This reduced the need for a dedicated audio editor, which Sonar still does not have.  if you are trying to figure out an important difference between Cubase and Sonar, its right there.  Cubase gives you an audio editor and process history, Sonar has a loop construction editor. Its an effective solution for setting loops to tempo, moving hit points, setting loops to project pitch.  For those of you using beats, that's what you need. Using loops in Sonar is easier.  Making complex loops is a good task for Cubase.
 

Over on the left you see the new features in Sonar 5.    Lets talk about a few that I like. 
 

New in Sonar 5

Roland Variphrase (Producer version only)  a nice and unexpected addition.  You can correct the intonation of your vocals and do some other cool things, like slowing down and speeding up phrases to make them fit.  Pitch correction is becoming a sequencer staple.  Logic has its own.  Digital Performer uses a variant from another industry leader, Melodyne. 

PSYN II and Pentagon, Groove Synth

Perhaps following Logic's lead, Cakewalk is including more software synths.  This means the new user does not have to have a hardware synth to get going making sounds.

Inline Audio and MIDI editing

Definitely following Cubase's lead here.  This allows you to carry on editing functions without changing to new window

New in Sonar 4

Track Folders is something logic users have long had.  It basically allows you to store stuff in folders, out of view of your main sequencer, and gives you some flexibility in how you work.  For example, after you record your midi tracks as audio you can put the used midi tracks (which are no longer needed) into a folder where they are out of the way.  Mute the folder and they don't play, but are still there if you decide later that the F# on your bass hook really needs to be a Ab.  You can also store stuff in folders and save to a default song so they are always in your new song.  Stuff like drum patterns, favorite audio loops, arpeggio patterns, sysex banks for you synths, or a folder of "creative ideas" so you have some stuff to fall back on if inspiration is not forthcoming.

Freeze tracks.  Everybody else has it and its a requirement in this day and age, so you can render CPU eating soft synths to temporary audio files to give you back some processor time.  Yeah!
 

Enhanced bounce.  As a Logic user I am envious as all get out that Sonar has this before Logic.  Bouncing MIDI direct to an audio track is a feature one will use every song. 
 

Slip editing and nudge are two needed additions for getting audio inside tracks to line up correctly.  Sure beats cutting and pasting when you just need to move things a small amount. 
 

Navigator pane--aka a mini view of your total song.  Ableton's Live started that, Cubase picked it up and now Sonar. 
 

Meter Ballistics--sometimes its the little things.  Sonar's meters are fantastic, you can set the range now.  if you only want to see the top 24db range in the meter you can.  There is also both RMS and Peak metering to give you an idea if you are compressing to much.  Different metering options are selectable for tracks, master outs, busses and inputs.  Nice. 
 

Configurable pan laws are now available to you can set up Sonar's mixer to respond like a professional mixer when you move left or right, without volume loss. 
 

Of course there is more to talk about, but we are out of time my friends.  If you are still messing around in Sonar 2 or 3 or just woke up from a Neanderthal slumber and found you were using Pro Audio9, you are overdue. 
 

Sonar  is great.  I have no reservation giving it a thumbs up.

 

 

 

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